Welcome to Nexus Mods

We host 215,130 files for 662 games from 89,874 authors serving 16,887,770 members with 3,076,828,296 downloads to date. We support modding for all PC games. If you can mod it, we'll host it.

    News & Updates

    • Shroud Hearth Barrow

      I have fix a few bugs and made a few changes add more loot an will be adding a new area soonish  if you see any glitch's or bugs let me know thanks for downloading and injoy....

    • Customization and Patching

      How does this mod work (technically)? How can i change the spawn chances? How can i make a mod affect an NPC from some mod?

      all information relates to v2, information for older versions can be found under the spoiler at the bottom of the page
      it is better to read also the questions previous to your

      How does this mod work (technically)?

      The game has the following order: LvlAnimalForestPredator(NPC) uses as template LCharAnimalForestPredator (LeveledNPC), which in turn contains a
      list of all (NPC) forest predators (EncWolf, EncBear, etc.)
      Mod contains one script СhanceBasedNPCDesintegrator, which is attached to LvlAnimalForestPredator and other LvlAnimal NPC.
      Script desintegrate NPC with some chance, when the cell is loaded. Chan...

    • Your own logo

      It is quite simple to change the door logo with you own design.

      Only 1 rule: You must save the changed file in the same format it was originally, and you must maintain the picture size. Otherwise it will not show, and/or give you errors in the log.

      I recommend using Paint.Net or Photoshop or Gimp. Alternatively Inkscape for vector drawings.

      1. Unpack the zip to a temp folder, or extract the logo.dds file.
      2. Delete the existing drawing with the erasor tool, or whatever method you prefer.
      3. Draw your new logo, or copy and paste PNG format from another source. 
      4. Save the logo file.
      5. Repack the zip package (or add/overwrite the logo.dds in the package)
      6. Done....

    • Version 2.3 Notes

      Foreign Lands version 2.3

      The latest version of Final Fantasy XII: Foreign Lands brings reworked sets of actions for enemies to take in battle along with a few additional fixes.

      Weapons...

      Up till now, there was an issue with the positioning of some maces through the mace licenses including Bell of Byblos which was unintentionally unequippable.
      - Maces 4 now contains the Licenses for Grand Mace and Bonebreaker, exclusive to the Oni Warrior. Both of these were intended for Oni Warrior from the get-go.
      - Maces 5 now contains Zeus Mace and Bell of Byblos.
      Note: With the recent inclusion of the powerful Earthquake Spell, many would appreciate being able to equip the Earth Enhancing Bell of Byblos on their Geomancers. This is finally correc...

    • Initial Release Of ElectroNuke's Savage Opress

      This is the first mod created by ElectroNukeRepublic for Battlefront II 2017. It's a skin to be used with Frosty Mod Manager that converts Darth Maul into his brother from the Clone Wars TV series, Savage Opress, as well as retexturing Obi-Wan's General Kenobi appearance and placing it over Darth Maul's body. That being said, the mod should only be used in Arcade and either of Obi-Wan's other appearances should be used when this mod is installed. Feel free to check it out now and give some feedback!...

    • Arrivee de la version Skyrim SE

      Voici la version Skyrim Special Edition de mon mod Training Overhaul, en français.
      Amusez vous bien, et que ce mod puisse vous être utile....

    • The Skyrim SE version is here

      I finally bought the SE version of Skyrim. I just cannot let my mod not available, so i rewrote it for Skyrim Special Edition.

      The are two files : one for playing with Unofficial Skyrim Special Edition Patch, the other to play without.

      Enjoy !...

    • Your own logo

      It is quite simple to change the door logo with you own design.

      Only 1 rule: You must save the changed file in the same format it was originally, and you must maintain the picture size. Otherwise it will not show, and/or give you errors in the log.

      I recommend using Paint.Net or Photoshop or Gimp. Alternatively Inkscape for vector drawings.

      1. Unpack the zip to a temp folder, or extract the logo.dds file.
      2. Delete the existing drawing with the erasor tool, or whatever method you prefer.
      3. Draw your new logo, or copy and paste PNG format from another source. 
      4. Save the logo file.
      5. Repack the zip package (or add/overwrite the logo.dds in the package)
      6. Done....

    • Your own logo

      It is quite simple to change the door logo with you own design.

      Only 1 rule: You must save the changed file in the same format it was originally, and you must maintain the picture size. Otherwise it will not show, and/or give you errors in the log.

      I recommend using Paint.Net or Photoshop or Gimp. Alternatively Inkscape for vector drawings.

      1. Unpack the zip to a temp folder, or extract the logo.dds file.
      2. Delete the existing drawing with the erasor tool, or whatever method you prefer.
      3. Draw your new logo, or copy and paste PNG format from another source. 
      4. Save the logo file.
      5. Repack the zip package (or add/overwrite the logo.dds in the package)
      6. Done....

    • Using the config for full customization

      The config.json

      The mod comes with a "config.json" file which looks like this:

      {
      "EnableQuality": ,
      "DisableQuality": ,
      "EnableMeadTextures": true,
      "TextureForMeadTypes": "assets/mead-coloredbottles.png"
      }

      Below is an explanation for each of those options.


      EnableQuality

      Each entry in this list should be one of:

      The name of an item, such as "Beer" or "Truffle Oil";
      The name of a machine, such as "Keg" or "Preserves Jar";
      "Cooking" (standing for all foods);
      "All" (standing for everything)

      The items in this list will be affected by the mod, and the rest will be ignored. This means that if "Beer" is on the list but "Truffle Oil...

    • Main Discussion (Bugs and Suggestions)

      Please post your issues, bugs, suggestions and criticisms here. I'll do my best to resolve/reply to them....

    • First mod so please live critiques and - or recommendations

      First time modder for a game I hold very dear. Just some simple adjustments to stats. Any stat changes? let me know!...

    • Portals man

      Nothing cooler than sticking your finger in some trans-dimensional portal...

    • PS4 Button Prompts

      Hello everyone!
      As you know, for some reason, Sekiro only has the prompts for the Xbox controller. As a PS4 controller user, I sometimes get frustrated with the difference of the buttons shown on the screen. So basically, this mod replaces the Xbox buttons with the PS4 buttons.
      https://www.nexusmods.com/sekiro/mods/4

      Installation Steps:
      1) Download and install iGP11:
      https://www.nexusmods.com/darksouls3/mods/28/?tab=files
      2) Extract the iGP11 folder in this archive to the game root folder
      (Should be something along the lines of SteamLibrary\steamapps\common\Sekiro\)
      3) Launch iGP11 and browse the .exe file of the game
      4) Set option to "override" textures
      5) Launch the game...

    • FAQ

      Frequently Asked Questions



      Getting started



      "My config.json file only has one setting in it. Is it broken?"


      No! That file is for "universal" mod settings. The config file for your farm's settings should be in the FarmTypeManagerdata folder.



      "The mod doesn't have a data folder. Where's my config file?"
      "The mod does have a data folder, but default.json is the only file. Should I edit that?"


      Start Stardew Valley and create/load the farm you want to customize. This will generate your farm's config file. (Read the instructions on the mod's main Nexus page!)

      Note that the default.json file will change the settings in every new config file. To...

    • Jahizas Leyawiin Home

      This mod adds a modest player home in Leyawiin...

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